Xbox expands Nintendo Switch support with Ori and the Blind Forest

first_imgXbox expands Nintendo Switch support with Ori and the Blind ForestAcclaimed platform game joins Cuphead and MinecraftChristopher DringHead of Games B2BMonday 19th August 2019Share this article Recommend Tweet ShareUpdate: Microsoft has contacted to state that Cuphead is not an Xbox first-party title, but is actually owned by Studio MDHR. Nintendo stated in March that the game was released on Switch with support from “our friends at Microsoft”.Original Story: Microsoft’s blossoming friendship with Nintendo continued today with the news that Ori and the Blind Forest Definitive Edition will arrive on Switch next month.The hit 2015 game by Moon Studio joins Cuphead and Minecraft as Microsoft-owned IP making the move to Nintendo’s console. It was revealed as part of Nintendo’s latest indie game showcase ahead of Gamescom. The news follows the E3 reveal of Banjo-Kazooie coming to Nintendo’s Super Smash Bros series. Banjo and Kazooie are characters that made their debut on N64, but are now owned by Xbox. Elsewhere, Microsoft’s recently acquired studios Double Fine, Ninja Theory and Obsidian all have titles due for Nintendo Switch.Related JobsSenior Game Designer – UE4 – AAA United Kingdom Amiqus GamesProgrammer – REMOTE – work with industry veterans! North West Amiqus GamesJunior Video Editor – GLOBAL publisher United Kingdom Amiqus GamesDiscover more jobs in games Microsoft has been open about releasing its games on more platforms, including PC and mobile, as it looks to expand its audience of Xbox Live and Game Pass subscribers. The firm also offers a number of video game technology solutions that is available across every gaming platform. The firm’s Azure cloud service, for instance, is being utilised by PlayStation. However, the company remains committed to its own hardware, with a new Xbox scheduled for release next Christmas. The relationship between Microsoft and Nintendo dates back to the birth of Xbox when Nintendo sold its share in UK studio Rare to the company. Rare continued to develop titles for Gameboy Advance and Nintendo DS until 2008, and Microsoft also sanctioned a DS version of Age of Empires.Celebrating employer excellence in the video games industry8th July 2021Submit your company Sign up for The Publishing & Retail newsletter and get the best of in your inbox. Enter your email addressMore storiesEA leans on Apex Legends and live services in fourth quarterQ4 and full year revenues close to flat and profits take a tumble, but publisher’s bookings still up double-digitsBy Brendan Sinclair 2 hours agoUbisoft posts record sales yet again, delays Skull & Bones yet againPublisher moves away from target of 3-4 premium AAA titles a year, wants to build free-to-play “to be trending toward AAA ambitions over the long term”By Brendan Sinclair 5 hours agoLatest comments Sign in to contributeEmail addressPasswordSign in Need an account? Register now.last_img read more

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