Deaths in Laois – Tuesday, April 7, 2020

first_img Laois Councillor ‘amazed’ at Electric Picnic decision to apply for later date for 2021 festival Facebook Below are the recent deaths in Laois.Ar Dheis De go raibh a anam.Christina (Chrissy) BrennanKilcronan, Ballinakill, LaoisIn the loving care of the staff of Abbeyleix Hospital. Predeceased by her sister Ellen (Nellie), brothers Jimmy and Kieran. Deeply regrettedby her nephews, nieces, neighbours, relatives and friends.Due to the current circumstances a private funeral will take place for family members.Margaret Cruite (née Kirwan)Ballytarsna, Abbeyleix, LaoisAnd formerly of Ralish, Laois. Peacefully in Droimnin Nursing Home Stradbally. Sadly missed by her sister Elizabeth (Bessy). Predeceased by her husband Richard (Dick), sister Molly and brother Joe. Deeply regretted by her sisters-in-law Peg and Josephine, nieces and nephews, extended family, friends and especially the Kennedy family. Sincere appreciation to the staff of Droimnin nursing home for their care of Margaret.Due to Covert 19 regulations Margaret’s funeral will be for immediate family members only. A Memorial Mass for Margaret will take place at a date to be announced.Kathleen Mc Grath (née O Connell)Main Street, Kiltimagh, Mayo / Emo, LaoisKathleen Mc Grath, (nee O’Connell), Mc Graths Public House, Main St, Kiltimagh and formerly of Emo, Co. Laois, predeceased by her husband Austin, her sister Emmie (London) and brother Liam (Laois). Deeply regretted by her daughters Maria and Bernadette, son Sean, brother Eamon and sister-in-law Betty, sons-in-law, sisters-in-law, brothers-in-law, nieces, nephews, grandchildren and great-grandchildren, relatives and friends.May she Rest in PeaceRemoval from her daughter Brenadette Finn’s home in Kilcon, Kiltimagh on Wednesday morning at 11.30am via James St., and Main St., Kiltimagh to arrive at the Church of the Holy Family for Funeral Mass at 12 o’clock, burial afterwards in Kilkinure Cemetery, Kiltimagh. Due to HSE and Government Guidelines all stages of Kathleen’s Funeral will be confined to family members only, the Funeral Mass can be viewed on the Church webcam on www.kiltimaghparish.orgLouise Elizabeth Shirley (née Harvey)Oldglass, Ballacolla, LaoisPeacefully at her home, surrounded by her loving family. Louise is predeceased by her husband, George. Deeply regretted by her daughter, Rosemary, her sons, William, Des and Joe, her daughters-in-law Shiela, Gwen and Deirdre, and her son-in-law Jimmy. Much loved grandmother of, Sara and husband Bernard, Edward and partner Emma, Sandra and partner Martin, Lorraine and partner Conor, Alison and partner Brendan, and Rebecca, Jessica, Adam, Jason, Simon, Ava, Ruth, Leanne and Colin. Adored great-grandmother of Liam, Darragh and Maeve. She will be sorely missed by her extended family, her nephews and nieces, relatives, neighbours, and a wide circle of friends.Given the current circumstances and to protect everyone, a private burial with only the immediate family will take place.Louise’s family would like to thank you for your understanding at this difficult time.Safe in the arms of JesusBreda Delaney (née Keavney)Borris Rd, Portlaoise, Laois/Tynagh, GalwayDelaney (nee Keaveney) Borris Road, Portlaoise and late of Tynagh, Co. Galway, April 5th 2020. Formerly of the Welcome Inn and The Hare and Hound. Peacefully, surrounded by her loving family. Breda, predeceased by her loving husband Michael and baby daughter Orla. Dearly loved mother to Kevin, Grellan, Michelle Farrell and Sinéad McPhearson. Deeply regretted by her loving family, sons in law, daughters in law, grandchildren, great-grandchildren, nephews, nieces, brothers in law, sisters in law, special friend Kathleen.. Also Bernie and the wonderful staff of Ballard Lodge Nursing home, and a large circle of friends.Private family Mass will be celebrated at 12 noon on Tuesday in SS Peter and Paul’s Church, Portlaoise. The Mass will be broadcast on webcam at Portlaoiseparish.ie.Given the exceptional climate, and to protect the welfare of everyone who knew Breda. A private Funeral with immediate family only will take place. The family thank you for your cooperation, understanding and support during this sensitive time.Michael McArdleStradbally, LaoisMcArdle, Michael, Stradbally, Co. Laois. (Retired Member of An Garda Siochána) Predeceased by his brother P.J., Michael passed away, peacefully, at his home, surrounded by his loving family. Deeply regretted by his loving wife Olive, daughters Rosalie, Gillian, Avril and Edel, sons James and Michael, sister Kitty, sons-in-law Ciaran, Kevin and John, daughters-in-law Sheila and Maria, grandchildren Barry, Emma, Sara, Orlaith, David, Amelia, Juliette and George, great-grandchildren Pippa and Phoebe, extended family, neighbours and his many friends.May Michael Rest In Peace. Due to Government advice regarding public gatherings, a private funeral will take place.Eddie EganAughaterry, Ballickmoyler, Carlow/Ballickmoyler, LaoisEddie Egan of Aughaterry, Ballickmoyler, Co Carlow passed away unexpectedly on April 3rd, 2020, surrounded by his loving family, at his home.Much loved brother of John, Tess & the late Anna & Lily, beloved partner of Eileen, sister in law Mary, nieces Mairead, the late Olive, Michelle, Sarah & nephew Francis.He will be sadly missed by his loving brother, sister, partner, sister in law, brother in law, uncle, extended nieces & nephews, grandnieces, grandnephews, relatives, friends & good neighbours.May Eddie’s Gentle Soul Rest in Peace. Eddie’s family understand and appreciate that people would like to offer their condolences. However, due to the current situation, all funeral arrangements will be private.A celebration of Eddie’s life will take place at a later date.SEE ALSO – Deaths in Laois – Monday, April 6, 2020 Electric Picnic organisers release statement following confirmation of new festival date Deaths in Laois – Tuesday, April 7, 2020 Twitter Pinterest By LaoisToday Reporter – 7th April 2020 Home Deaths Deaths in Laois – Tuesday, April 7, 2020 Deaths Previous articleTwo women arrested following suspected money laundering operation in LaoisNext articleRathdowney-Errill predicted to win Laois senior hurling championship on Instagram polls LaoisToday Reporter RELATED ARTICLESMORE FROM AUTHOR TAGSDeaths in Laois Facebook Bizarre situation as Ben Brennan breaks up Fianna Fáil-Fine Gael arrangement to take Graiguecullen-Portarlington vice-chair role Electric Picnic Twitter Electric Picnic WhatsApp WhatsApp Pinterest News last_img read more

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Bank of Canada to create its own digital currency as ‘contingency,’ deputy says

first_img U.S. businesses may have to report crypto assets to IRS But the timeline to create one is long enough that the Bank of Canada is beginning work in the event cash is no longer used for most transactions.Lane said such as situation could erode competition in the financial services sector and payment privacy, as well as exclude marginalized populations from fully participating in the economy.He added the bank could issue its own cryptocurrency if private digital currencies or those offered by other central banks become widely used in Canada and erode the Bank of Canada’s ability to manage monetary policy.There are still several steps to go through before the Bank of Canada can issue a digital offering, including settling on the technology to use and getting the legal authority from Parliament to do so.“It is clear that technology is changing the world around us. And while we cannot perfectly predict the future, we can certainly plan for contingencies,” said Lane, based on a text of his speech released in Ottawa.“This includes readying ourselves in case a decision is made some day to issue a Bank of Canada digital currency.”The Bank of Canada has spent six-plus years researching the economic and technological impacts of the growth of volatile digital currencies like Bitcoin, and more recently watched the growth of “stablecoins” that maintain a stable value, as the name implies, and are backed by currency holdings.Lane says these stablecoins — of which there are about 150 worldwide — have a better prospect for widespread adoption, including Facebook’s proposed Libra that the social media giant plans to launch.As it stands, the Bank of Canada can design, issue and distribute the bills Canadians hand over when buying a cup of coffee, but it doesn’t have the legislative authority from Parliament to offer a digital currency.Discussions are expected to begin with the Finance Department about the scope of any legislative changes, and how that might affect the design of a central bank digital currency.“Of course, even such a shift toward a cashless society does not automatically mean the bank would issue a (digital currency),” Lane said in the speech to a financial technology conference in Montreal.“That’s a choice that Canadians and their elected representatives would need to make at the time.”There are also important design options for the central bank to consider, including how to prevent money laundering and terrorist financing and ensure a digital currency doesn’t promote a bank run.Other issues to manage include how to allow anyone in the country to use the digital currency, including people who don’t have bank accounts or those living in remote communities where online access is limited. Facebook LinkedIn Twitter hi-tech technological background bluebay/123RF Related news Jordan PressCanadian Press Work-from-home risks for advisors Share this article and your comments with peers on social media Keywords TechnologyCompanies Bank of Canada Empire Life partners with digital platform to offer employee benefits to small biz One of the country’s top central bankers says the Bank of Canada is going to start the work to build its own digital currency as a backstop should the day arise where cash is no longer king.In a speech in Montreal, deputy governor Timothy Lane said Tuesday there isn’t a compelling case to issue a central bank-backed digital currency right now. last_img read more

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“Targeted, bespoke stimulus”: SME advocates push for hospitality-only JobKeeper

first_img“Targeted, bespoke stimulus”: SME advocates push for hospitality-only JobKeeper Small business advocates are urging the federal government to rethink JobKeeper for industries still affected by COVID-19, including hospitality, in the final months before the wage subsidy ends.Restaurant and Catering Industry Association of Australia CEO Wes Lambert, along with small business and family enterprise ombudsman Kate Carnell, are in discussions with the federal government about how JobKeeper should evolve in order to help the businesses lagging behind in the coronavirus recovery.Lambert yesterday put forward “HospoKeeper” to Treasurer Josh Frydengberg and Minister for Trade, Tourism and Investment Dan Tehan.Lambert tells SmartCompany that the scheme would target hospitality businesses affected by future lockdowns that are likely to occur due to local COVID-19 outbreaks, such as what happened in the Northern Beaches.HospoKeeper would work like JobKeeper, in that it is paid to businesses by the ATO, after businesses have submitted business activity statements (BAS) proving they experienced a 15 to 30%, drop in turnover – depending on the business – over a four week period when restrictions were enforced.Eligible businesses could then receive $1,000 per full-time employee and $650 for each part-time employee.“We know that 100% of the time, when restrictions are put in place, they are always placed on restaurants, pubs and clubs,” Lambert says.Lambert says unlike other industries such as mining, professional services and telecommunications, the three industries that are always heavily hit by restrictions are accommodation and food services, arts and entertainment, and the transport and tourism industry.“HospoKeeper allows the JobKeeper mechanism that’s in place now to deliver that targeted, bespoke stimulus, exactly where it’s needed,” Lambert says.Small business ombudsman Kate Carnell shares the view that there should be some form of support for industries still struggling after the $101.3 billion JobKeeper program winds up in March.“Areas like the travel industry, travel agents, the live music industry, large events and independent cinemas – there are a range of businesses that are going to take longer to recover,” Carnell tells SmartCompany.Carnell believes the federal government should seriously consider a scheme like HospoKeeper, however, she does think a measure should be set up to ensure subsidies are not paid to so-called “zombie businesses”.“We’ve been suggesting that the government should provide some funding to accountants to do a viability assessment on businesses to help them with cashflow and determine whether they should continue to operate or not,” she says.One problem with the current form of JobKeeper, which Carnell believes is an unintended effect of the program’s design, is that businesses cannot claim JobKeeper for newly hired staff members.As the economy recovers and more jobs become available, small businesses that are still struggling are losing their staff and cannot claim JobKeeper if they hire replacement employees under the current eligibility rules, Carnell says.“JobKeeper was reduced again on January 4, 2021, and with some eligible businesses unable to afford to top up wages, they are having to reduce the hours of their staff,” she says.“It means staff are resigning to go to jobs offering more hours and pay.”Carnell says JobKeeper’s current eligibility criteria is unintentionally “increasing the divide between the haves and have-nots in the small business sector”. /Public Release. This material comes from the originating organization and may be of a point-in-time nature, edited for clarity, style and length. View in full here. Why?Well, unlike many news organisations, we have no sponsors, no corporate or ideological interests. We don’t put up a paywall – we believe in free access to information of public interest. Media ownership in Australia is one of the most concentrated in the world (Learn more). Since the trend of consolidation is and has historically been upward, fewer and fewer individuals or organizations control increasing shares of the mass media in our country. According to independent assessment, about 98% of the media sector is held by three conglomerates. This tendency is not only totally unacceptable, but also to a degree frightening). Learn more hereWe endeavour to provide the community with real-time access to true unfiltered news firsthand from primary sources. It is a bumpy road with all sorties of difficulties. We can only achieve this goal together. Our website is open to any citizen journalists and organizations who want to contribute, publish high-quality insights or send media releases to improve public access to impartial information. You and we have the right to know, learn, read, hear what and how we deem appropriate.Your support is greatly appreciated. All donations are kept completely private and confidential.Thank you in advance!Tags:ATO, Australia, Australian Payroll Association, business, coronavirus, Employees, federal government, full-time, Government, industry, Investment, JobKeeper, Minister, Ombudsman, restaurant, Small Business, Transportlast_img read more

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6 Things to Do This Weekend: International Festival and more

first_imgShare Share via TwitterShare via FacebookShare via LinkedInShare via E-mail Published: April 13, 2018 This weekend, check out several events on campus, off campus and from the comfort of your home: a night of mystery at the CU Museum of Natural History, International Festival, Better Boulder Day of Service, men’s lacrosse vs. Utah, Roaring ’20s concert with In The Buff and the chance to register for the Campus Sustainability Summit. Find more campus events with the new and improved Events Calendar.Friday, April 13Night of mystery at the museumThe Museum Club is hosting a mystery-themed night of fun in conjunction with the CU Museum of Natural History. From 6 to 8 p.m. there will be free activities including scavenger hunts, invisible ink, snacks and sticker making. This event is open to undergrad and graduate students.Saturday, April 14International Festival 2018Celebrate the campus’s cultural diversity at this year’s International Festival! Visit the UMC from 3 to 7 p.m. and go around the world by experiencing different traditions, performances and food. The CU International Festival is the largest student-organized event on campus, free and open to public.Better Boulder Day of Service The goal of this event, hosted by the Volunteer Resource Center, is for volunteers to interact with the community in Boulder and make the environment better for everyone who lives there. There will be opportunities to get to know new people and have a positive effect on the community. This event runs all day, with lots of ways to get involved. There are only a few spots left, so register now!Men’s lacrosse vs. UtahCome cheer on your fellow Buffs while they take on University of Utah. Currently, CU is ranked No. 3, while Utah is ranked No. 2. The game starts at 1 p.m. on East Campus’s Prentup Field, and the team would love your support!Roaring ’20s concert with In The BuffJoin the gentlemen of In The Buff for an evening of entertainment, a capella music and maybe even a little comedy. The concert starts at 7:30 p.m. in MATH 100.Sunday, April 15Register for the Campus Sustainability SummitThe Campus Sustainability Summit on April 25 features informative panels from campus and community leaders, collaborative sessions and opportunities for interdepartmental discussion. This year’s recipients of the Campus Sustainability Awards also will also be honored. Register by April 19 to reserve your spot for lunch.Categories:Things to DoGeneralCampus CommunityEvents & Exhibitslast_img read more

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Pensions Increase Proposal for 2014/15 Sent to Cabinet

first_imgPensions Increase Proposal for 2014/15 Sent to CabinetJIS News | Presented by: PausePlay% buffered00:0000:00UnmuteMuteDisable captionsEnable captionsSettingsCaptionsDisabledQualityundefinedSpeedNormalCaptionsGo back to previous menuQualityGo back to previous menuSpeedGo back to previous menu0.5×0.75×Normal1.25×1.5×1.75×2×Exit fullscreenEnter fullscreenPlay Photo: JIS PhotographerFormer Governor-General, His Excellency the Most Hon. Sir Kenneth Hall (left), converses with Deputy Financial Secretary, Ministry of Finance and Planning, Wayne Jones (right), Accountant General, Accountant Generals’ Department, Carlene Murdock (second left), and Chairman, Jamaica Government Pensioners’ Association, Charles Jones, following the opening ceremony of Pensioners’ Day 2013, held at the Emancipation Park in New Kingston on November 22. RelatedCivil Servants Are Delighted To Serve RelatedEconomic Growth Integrally Linked To Performance Driven Public Sector – Minister Dalley Deputy Financial Secretary, Ministry of Finance and Planning, Wayne Jones, is assuring pensioners that the Ministry is doing all it can to ensure that they receive their annual increase in benefits for fiscal year 2014/2015.Speaking at the opening of the inaugural Pensioners’ Day 2013 at Emancipation Park in New Kingston on November 22, Mr. Jones said the proposal has been sent to Cabinet for approval.“Let me reassure that, that little increase in the pension that you are used to on an annual basis has not been forgotten. As recent as Tuesday (November 19), we had our meeting and…I can assure you that the requisite submission is on its way to Cabinet and so you’ll be hearing about your increase and receiving it in short order,” he stated.He further gave the commitment that the Government is working closely with all its partners to improve the lives of all pensioners and senior citizens. “We will continue to be there for you as a government,” he stated.An increase of 16.67 per cent was approved for the Government pension scheme in January 2013.The Accountant General’s Department Pensions Unit administers and processes pension payments for more than 33,000 former government workers.Mr. Jones said it is estimated that within the next five to 10 years, another 10 per cent of serving officers will be added to the pension bill.He noted that as such, it is important that the Government is efficient in the way it administers the payment of pensions to ensure that “we don’t attract any unnecessary costs”.In the meantime, Deputy Accountant General in charge of Corporate Services, Rose McKay, urged all pensioners to provide the AG’s Department with their banking information, so that their pensions can be sent directly to their bank or credit union accounts.She said this is being done to minimise the hassle experienced by some pensioners, who are forced to travel long distances to collect and change their pension cheques. “We are currently on a drive to prevent you from collecting a cheque and then going to the bank to change that cheque,” she explained.Mrs. McKay also reminded pensioners that this new system will allow them to avoid paying the fees that are now being charged by some institutions to change cheques.Accountant General, Carlene Murdock said Pensioners’ Day was organised by the AG’s Department in recognition of the many contributions that government pensioners have made to society.“We wanted to set aside a special day to recognise and honour our pensioners, as we continue to serve them. We are hoping that at the end of all these activities, we would have communicated with you better and would have helped in some way to make you more aware of what the pension process is all about,” she stated.Pensioners’ Day 2013 was held under the theme, ‘Serving those who have Served’.The Accountant General’s Department (AGD) is the nation’s treasury and the operational department within the Ministry of Finance and Planning, charged with facilitating and reporting on the flow of funds within the public sector. Story HighlightsThe Ministry is doing all it can to ensure that they receive their annual increase in benefits for fiscal year 2014/2015.An increase of 16.67 per cent was approved for the Government pension scheme in January 2013. The Accountant General’s Department Pensions Unit administers and processes pension payments for more than 33,000 former government workers.center_img FacebookTwitterWhatsAppEmail RelatedPIOJ Reveals Top Growth Earners for September Quarter Pensions Increase Proposal for 2014/15 Sent to Cabinet Finance & Public ServiceNovember 25, 2013Written by: Athaliah Reynolds-Baker Advertisementslast_img read more

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Telenor, Cisco introduce operator cloud platform

first_img Microsoft outlines open RAN vision Telenor and Cisco teamed to launch WorkingGroupTwo (WG2), a cloud platform business designed to simplify the launch of new services in IoT and other industry verticals by operators.In a joint statment, the companies explained W2G will offer a mobile core network as-a-service and -platform to enable operators to “better position their business to sell to enterprise customers”.Sigve Brekke, Telenor CEO, said W2G is a “a pioneering telco platform with the potential of bringing the whole industry forward.” The Norway-headquartered operator will “give the entity the freedom to unleash wider industry ecosystem dynamics”, he explained.Cisco CEO Chuck Robbins said the companies’ combined approach will “help mobile operators automate the delivery of mobile cloud services and deliver innovation at a faster pace.”The companies appointed Erlend Prestgard, former head of strategy at Bangladesh operator Grameenphone (in which Telenor is the majority shareholder), CEO of W2G.“We want it to be easy to become an operator and to make new products,” Prestgard said.“Our mission is to expose the powerful capabilities of operators to a wider community and, together with partners, we hope to build products that consumers have never seen before,” he added. Previous ArticleVodafone looks to future with brand revampNext ArticleEricsson opens 5G design centre in US AddThis Sharing ButtonsShare to LinkedInLinkedInLinkedInShare to TwitterTwitterTwitterShare to FacebookFacebookFacebookShare to MoreAddThisMore 05 OCT 2017 Saleha Riaz Blog: How is chip shortage affecting US? Latest Stories Relatedcenter_img Tags Home Telenor, Cisco introduce operator cloud platform Telenor advances multi-vendor SA 5G CiscocloudTelenor Saleha joined Mobile World Live in October 2014 as a reporter and works across all e-newsletters – creating content, writing blogs and reports as well as conducting feature interviews…More Read more Authorlast_img read more

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On Chicago’s Ted Williams TV Talk Show, Human Zoos Sparks Discussion of Scientific Racism

first_img TagsAfrican Americansalt-rightChange with Ted William IIIDaniel DavisDarwinismHuman ZoosJohn WestKennedy-King CollegeKu Klux KlanMargaret Sangerscientific racismSocial DarwinismTed Williams IIIThomas Jefferson,Trending Origin of Life: Brian Miller Distills a Debate Between Dave Farina and James Tour Email Print Google+ Linkedin Twitter Share Recently John West was on the Chicago TV program Change with Ted William III to talk about his documentary Human Zoos, which is out now on YouTube. Wow, this is very interesting.Williams is chairman of the Social Science Department at Chicago’s Kennedy-King College. His other guest is a colleague in that department, Daniel Davis, who recognizes Human Zoos for “spreading the information” that “shockingly a lot of people don’t fully understand.” The nature of this conversation is, I think, a testament to the film’s power to stir fresh reflections. See it here: Requesting a (Partial) Retraction from Darrel Falk and BioLogos Evolution On Chicago’s Ted Williams TV Talk Show, Human Zoos Sparks Discussion of Scientific RacismDavid [email protected]_klinghofferFebruary 22, 2019, 2:18 PM Recommended Jane Goodall Meets the God Hypothesis Share Congratulations to Science Magazine for an Honest Portrayal of Darwin’s Descent of Man Email Print Google+ Linkedin Twitter Share A Physician Describes How Behe Changed His MindLife’s Origin — A “Mystery” Made AccessibleCodes Are Not Products of PhysicsIxnay on the Ambriancay PlosionexhayDesign Triangulation: My Thanksgiving Gift to All They consider the “use and abuse” of science, the interest that led Dr. West to this subject in the first place, the question of whether Social Darwinism can be disentangled from the scientific theory of Darwinian evolution, the relationship between scientism and tyranny, Thomas Jefferson’s thoughts on racial inferiority, Christian resistance to such beliefs, Margaret Sanger and the Ku Klux Klan, race as a “biological myth,” and more. One takeaway is that, despite assurances to the contrary, modern evolutionary theory is not easily separated from malign currents in American history, currently exemplified by the Alt-right.Dr. Davis offers a provocative view that long before Americans free ourselves from caustic racial stereotypes, poor whites and poor blacks will find themselves united by economics as they come to see themselves as equally exploited by a social and political elite. I wouldn’t deny that that is a possibility.If you’ve already watched Human Zoos, you will recognize Dr. Williams for his role in a historical reenactment in the film. He leads a very thoughtful and wide-ranging discussion in just a half hour. Worth watching! Culture & Ethics “A Summary of the Evidence for Intelligent Design”: The Study Guidelast_img read more

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Create Europe, Create Your Hope, Poster Competition

first_img Leave a Reply Cancel ReplyYou must be logged in to post a comment. By Milena says: Log in to Reply what is the price? Hi Milena, there is no price, but if you mean prize, the selected posters will be printed in A2 format and exposed in Paris, along with the self definition of the artist’s work. For more information about rewards, please write to: [email protected] Regards,SanjaMladiinfo Log in to Reply +1 Log in to Reply The Sarajevo Seminar for Narrative and Documentary Practice Call for Project Proposals Focused on Safeguarding Media Freedom and Pluralism in the Western Balkans 2020 December 10, 2010 Published by Site Default Pocket Deadline: 31 January 2011Open to: young artists from  Central, Eastern Europe and the BalkansA group of students from the university Paris IV Sorbonne, Les Déboussolées, is calling young artists from from Central, Eastern Europe and the Balkans to apply for participation in the“Create Europe, create your hope” poster exhibition project.Despite the growing importance of Central, Eastern and Balkan Europeans countries, their voices are rarely heard, and we noticed that young people from Western Europestill seems unaware of what happens “on the other side”. Therefore, we have conceived this project as a gallery/forum where all views of what Europe should be can be expressed. These posters must have a new, innovative and different look on Europe.Selected posters will be printed in A2 format and exposed in Paris.EligibilityThis competition is open to young artists from: Czech Republic, Slovakia, Slovenia, Bosnia, Croatia, Serbia, Montenegro, Macedonia, Kosovo, Romania, Bulgaria, Hungary, Poland, Ukraine, Belarus, Russia, Estonia, Lithuania, and Latvia.ApplicationRequirement: the poster must be produced using Photoshop style software.All types of artistic productions will be accepted (photography, collages, paintings, drawing….), it may be the creation of one artist or a group.There is the possibility of submitting several propositions.ApplySend the numeric file (JPEG, PDF or 300dpi) to [email protected], or on CD-ROM by mail, and as well as paper trial A4 format to:Collectif Les DéboussoléesCasier  121, M. Pernette108, boulevard Malesherbes75850 Paris cedex 17FranceOfficial Webpage What lientaribg knowledge. Give me liberty or give me death. Similar Stories By Adicarimali says: on December 29, 2010 at 11:44 am on August 31, 2013 at 7:20 am on December 29, 2010 at 3:30 am Tweet 3 thoughts on “Create Europe, Create Your Hope, Poster Competition” Reddit Share 0 By Mladiinfo says: Create Europe, Create Your Hope, Poster Competition LinkedIn 0 PhD in Secularities and Cultural Dynamics, Leipzig → ← Funded Workshops 2011, Finland 17th International Youth Conference -2019last_img read more

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NYC’s biggest brokerages take on Albany

first_imgFull Name* Share via Shortlink Emily Giske, Scott Durkin, president and COO of Douglas Elliman, Bess Freedman, CEO of Brown Harris Stevens and Pam Liebman, CEO of the Corcoran Group (ERG Advisors, Douglas Elliman, Brown Harris Stevens, Corcoran Group) The threat of new property taxes has brought together executives from three of New York City’s largest residential brokerages.Douglas Elliman, the Corcoran Group and Brown Harris Stevens have formed the Coalition for Livable Neighborhoods, which will lobby lawmakers on legislation that would impact the selling and leasing of homes in the city. State Sen. Brad Hoylman’s proposed pied-à-terre tax is chief among those issues.“We’re putting our money where our mouth is,” said Pam Liebman, Corcoran CEO and president.The organization has hired veteran lobbyist Emily Giske of Bolton-St. Johns, who is a vice chair of the State Democratic Party and a member of the Democratic National Committee.Scott Durkin, Elliman’s president and chief operating officer, said an annual pied-à-terre tax would be “devastating” to the city’s luxury home market and that’s what brought the firms, who are often competitors, together.“Taxing like this, it’s biting off your nose to spite your face,” he said. “We had to act as a group.”The firms are now educating their combined 5,800 agents about the coalition. Eventually, the organization will expand to include condo owners and co-op shareholders, Durkin said. (Elliman and BHS have divisions that act as managing agents for residential buildings.)Bess Freedman, CEO of BHS, said the coalition’s goal is to inform lawmakers of the “trickle down” effects legislation like the pied-à-terre tax would have on construction, home values and the livelihoods of real estate agents.“I do think a lot of these senators like for example Brad Hoylman … is trying to sell a narrative that he’s going to hurt the rich people,” she said. “That narrative doesn’t take into account the actual real impact it has on everyday people.”The brokerages declined to comment on the coalition’s initial budget, but records show the new group has Bolton-St. Johns on retainer for $10,000 per month from mid-September to February 2021. Elliman’s general counsel Kenneth Haber signed for the coalition.Liebman said the hope is that more brokerages will join.“We’re hoping that every firm that wants to be involved will sign up,” she said.Read moreWilliam Zeckendorf wants to build an army of NYC homeownersFast-growing agent group has money, members and an agendaZeckendorf’s lobbying effort signifies REBNY’s waning clout in Albany Email Address* Share on FacebookShare on TwitterShare on LinkedinShare via Email Share via Shortlinkcenter_img Message* The founding of a coalition is notable in the world of residential brokerages, which has traditionally relied on the Real Estate Board of New York to handle politicos. But after the passage of the new rent law last year and other legislation proposed by the city and state, many in the residential sector began to make noise about getting their own representation.Recent legislation that’s drawn the industry’s ire includes the state’s pied-à-terre tax; the Department of State’s ban of tenant-pays broker fees, which the industry is fighting in court; and a city bill that proposed capping rental brokers’ income, which drew hundreds of agents to City Hall in protest last summer.Do-it-yourself lobbying began when developer William Zeckendorf, whose company Terra Holdings owns BHS, hired his own lobbyist in spring 2019 to stop the pied-à-terre tax from being part of the state’s budget that year.When an amended version of the proposed tax on second homes was revived months later, Zeckendorf began organizing a group that could mobilize homeowners to stand with the industry through Terra’s brokerages. The coalition is the result of those efforts, sources confirmed, though Zeckendorf did not respond to request for comment.REBNY expressed support for the coalition. “We welcome other efforts to promote sensible policy approaches that can address the City and State’s long-term needs,” spokesperson Sam Spokony said in a statement.The group is far from alone. Last month, a separate organization called the NYC Homeowners Coalition launched. Its 600,000 members include REBNY, the New York State Building & Construction Trades Council, labor union 32BJ, the New York State Association of Realtors and the Council of New York Cooperatives & Condominiums.Stuart Saft, CNYC’s chair and one of the founders of the NYC Homeowners group, said the effort was catalyzed by the pied-à-terre tax proposal but it will focus on any proposed legislation that would affect property values.“If you own a home in New York, you’re considered to be an ATM machine,” he said.The New York Residential Agent Continuum, formed in 2018, also took the step of hiring its own lobbyist last year. (NYRAC is also a member of the NYC Homeowners Coalition.)The brokerages’ coalition is supportive of the NYC Homeowners Coalition, and, as most firms’ agents are REBNY members, they are involved indirectly in the organization.Contact Erin Hudson TagsBrown Harris StevensCorcoran GroupDouglas EllimanReal Estate and Politicslast_img read more

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What is the best game engine: is Unreal Engine right for you?

first_img 1Sign inorRegisterto rate and replySign in to contributeEmail addressPasswordSign in Need an account? Register now. What is the best game engine: is Unreal Engine right for you?An in-depth guide to Epic’s Unreal Engine 4, which combines reach, technical sophistication and value for moneyMarie DealessandriAcademy WriterThursday 16th January 2020Share this article Recommend Tweet ShareCompanies in this articleEpic GamesFor developers just starting in the industry, the task of choosing the best game engine can be daunting. Here, we’ll try to address many of the issues concerning one of the most popular game engines, Unreal Engine 4, so you can see if it’s the right game engine for your project.You can read our other in-depth guides on all the major game engines on this page.Photorealism is probably the first word that comes to mind when thinking about Unreal Engine. If you’ve ever looked at a cut-scene wondering if it’s a real-life image or created from scratch, chances are you’re playing a game built with Epic Games’ technology.Over the years, Epic has delighted us with tech demos showing what Unreal is capable of, from ray tracing to real-time technology, to physics and destruction systems. Such capabilities make it the preferred engine in the AAA space. The reveal of Unreal Engine 5 during one of Geoff Keighley’s Summer Game Fest announcement also featured an impressive tech demo, demonstrating what should be the “foundation for a new generation of games,” said Epic CEO Tim Sweeney during in an interview with GamesIndustry.biz. Projects built in Unreal Engine 4 will be compatible with (and can be moved to) Unreal Engine 5 when it launches in 2021 — at which point we’ll start updating this guide so it reflects the reality of the engine better.Unreal’s photorealism is also one of the reasons why Unreal is widely used outside of games too, in sectors such as architecture, product design, and filmmaking — Jon Favreau used Unreal Engine 4 for pre-visualisation and production flows on the Star Wars TV series The Mandalorian, and the blockbuster Disney remake The Lion King.While Unreal Engine has proved its worth in multiple genres and styles of games over the years, its success is built on third- and first-person shooters. Think about the types of games Epic develops: Unreal Tournament, Gears of War, Fortnite — this is where Unreal Engine excels.Launched in 1998, Unreal Engine is now in its fourth iteration, Unreal Engine 4. Released in 2014, UE4 dropped its former in-house scripting language in favour of C++ and replaced its visual scripting system for a brand new one, Blueprints. The release of UE4 also marked the launch of its Marketplace.Another aspect that has evolved drastically over the years is its pricing model. Up until Unreal Engine 3, Epic’s licensing costs were high, starting at $99 for its Unreal Development Kit but usually going much higher as most licences were custom. When UE4 was released, Epic Games tested a subscription model at $19 a month, which resulted in its userbase growing ten times larger in a single year. At that point, the company decided to make UE4 free.Epic then switched to a royalties system — initially, if your game made more than $3,000 per calendar quarter, Epic would take a 5% royalty. When announcing Unreal Engine 5, the company also changed this system and removed all royalties on the first $1 million in revenue for all games made in Unreal Engine. This took effect on May 13, 2020, but is retroactive to January 1, 2020.You’ll need to report your earnings to Epic every quarter using this online form. The system is flexible, though — you can choose to pay an upfront fee for a custom licence, an option that can lower or even remove royalties altogether. To learn more about custom licences, you’ll need to contact Epic directly.UE4 supports a wide variety of platforms: Windows PC, PlayStation 4, Xbox One, Mac OS X, iOS, Android, AR, VR, Linux, SteamOS and HTML5. With more than 7.5 million developers using Unreal — according to Epic CEO Tim Sweeney at GDC 2019 — it is one of the most popular game engines.What are the advantages of Unreal Engine?What are the disadvantages of Unreal Engine?Advice for new Unreal Engine usersWhat are the advantages of Unreal Engine?Unreal Engine can handle a wide variety of projectsUE4’s flexibility is one of the core reasons for its popularity — whatever the project, it can handle the task. Life is Strange developer Dontnod is a perfect example to show that versatility, as pointed out by CTO Jérôme Banal.”We have created an action-adventure game (Remember Me), an open-world action-RPG game (Vampyr), several episodic narrative adventure games (Life is Strange 1 and 2), and we have more games in production,” he says.”Epic has made a noticeable effort to address most types of game” Jérôme Banal, Dontnod”With the large increase in the number of licensees, Epic has made a noticeable effort to address most types of game. They’ve published side-scrollers, added examples for everything from racing games to action-RPGs… They’ve even made effort for 2D games, but I don’t think this has been used as extensively as other competing engines.”Unreal Engine excels at shootersWhile UE4 fits most projects, it should be love at first sight if you’re working on a shooter — the toolset and codebase are geared towards that kind of experience.”You’re going to have the easiest time the closer you are to [a first- or third-person shooter], even if Epic has done a good job of broadening the types of games that can be made [with] UE4,” says Mark DeGeorge, programming director at Obsidian Entertainment.David Mervik, senior narrative designer at Little Nightmares developer Tarsier Studios, adds arena shooters and battle royale games to the mix, saying that “while technically it is possible to create any game with Unreal, it excels at making games that are similar to anything Epic Games has published.”Obsidian’s The Outer WorldsEpic gives you access to the source codeAccess to the entire C++ source code for the engine is one of the reasons UE4 is so flexible. The code can be downloaded from GitHub, you can tweak it, and you don’t have to pay for it. By comparison, Unity only gives Pro and Enterprise customers access to its source code — and that comes at a price.Pierre de Margerie, CEO of Absolver developer Sloclap Games, says that’s the reason his studio chose Unreal: “The ability to have access to the source code of the engine and modify it to our needs was the primary motivation.”Matt Robinson, technical director at We Happy Few studio Compulsion Games, adds that being able to make modifications deep in the engine code can be crucial: “This is especially important in the last few months in development as we can fix engine issues ourselves when it’s critical.”Unreal Engine is freeDeveloping and releasing a game made with Unreal is entirely free, with a 5% royalty due to Epic only when a game passes $3,000 revenue per quarter.”This is amazing for developers, but also students and people who are interested in how a cutting-edge game engine is built from the ground up,” says Filip Coulianos, lead level designer at Hazelight Studios.Compulsion Games’ Robinson adds: “Unreal provides a set of tools that would be too expensive for us to try and build ourselves, and as a small studio — especially at the time [of We Happy Few] — it wasn’t worth it to try and build our own engine. We would much rather spend that time on the creative part of the game.”Unreal Engine allows for quick prototyping and iterationIn addition to being flexible and free, UE4 makes rapid iteration easy, which is useful when starting a new project. That’s the very reason why Moss developer Polyarc chose the engine.”A lot of us came from proprietary in-house engines where what you could do with the engine was more rigid and less flexible and it certainly takes longer to implement or prototype features,” says Joshua Stiksma, principal engineer and designer at Polyarc, the VR studio behind Moss.”One of the things with UE4 that stood out was its ease of prototyping, getting ideas into a digestible form” Joshua Stiksma, Polyarc”One of the things with UE4 that stood out was its ease of prototyping — getting ideas into a digestible form where you could iterate on experiences that were going to be key to defining what the game was.”The two-person indie studio Kaizen Game Works, currently working on Paradise Killer, adds that this ease of prototyping and iterating is valuable when you need to handle a lot of assets. It allows you to try more ideas and quickly understand what can and can’t be done.”[Paradise Killer] is an open world game and there’s only two of us, so we need to get a lot of assets in very easily and quickly” says creative director Ollie Clark Smith. “The renderer and the lighting are just amazing out of the box. Because we’re a small team, we need our game to look good immediately, so you just load up a scene in UE4 and put a light in and it already looks good.”Unreal Engine is made simple for non-technical staff by BlueprintUE4’s visual scripting system, Blueprint, is the main reason the engine is a great tool for prototyping and iteration. In Blueprint, you drag-and-drop nodes and add wires to connect them and add logic. This node-based interface allows designers who don’t have a technical background to explore their ideas without needing to know how to code.”From a content development standpoint, I think Blueprint is really huge,” Polyarc’s Stiksma says. “The fact that our audio director and various artists on our project can start making logic that affects the design of the game very quickly and not have it be some very bug-prone worry for us down the line, is huge.”Unreal’s visual scripting system, BlueprintCraig Wright, technical director at Sumo Digital, adds that Blueprint empowers non-programmers to such an extent that it creates situations where “roles are reversed, and designers and artists become the champions for new engine features.”Unreal Engine is great for large-scale gamesAs demonstrated by its standing as a mainstay of AAA development, Unreal scales well to larger teams and games with a lot of content. According to Kaizen technical director Philip Crabtree, it may be the market-leading engine in this respect.”I’ve used Unity a lot, and I think it’s really optimised for small-scale games — Unreal is better at scope,” Crabtree says. “It’s a very robust engine at dealing with large scenes, with a lot of actors. It’s got a lot of tools out of the box, so if you want to do things like level streaming you can pretty much just do that.”Unreal Engine lowers the bar to multi-platform developmentNot only can UE4 handle bigger games, its rendering features make it adept at scaling them across different platforms.”The rendering pipeline is modern and cutting-edge, supporting a huge variety of platforms from mobile to high-end computers,” Tarsier’s Mervik says. “While this does not solve all problems that come with multi-platform development, it lowers the bar significantly.”Tarsier’s Little Nightmares 2Polyarc’s Stiksma says Unreal’s scaling based on platform is especially valuable when working in VR, as you have to take comfort in consideration.”We’re quickly able to adjust things like particles, by saying: if it’s Android here are the settings, if it’s on a standard PC platform, it’s these settings. That made it relatively quick for us to scale and actually hit the framerate targets that we needed to, because otherwise we’re hitting hitches that are absolutely unacceptable for VR.”Unreal Engine has a broad toolset and a robust editorUnreal’s ease of use is also supported by a wide range of features and tools, within an intuitive editor that is accessible to many disciplines. Tarsier’s Mervik is full of praise for the editor, which allows “a large part of the team to extend systems and create gameplay that otherwise would not be possible.”Dontnod’s Banal is similarly enthusiastic about UE4’s range of tools: “It provides solutions for pretty much every macro task you’ll have to address: scene layout including landscape and foliage, cinematics, visual scripting, particle system, animation network, materials creation, lightmapping, asset management, level of details, physics, basic bricks of AI, performance and memory tracking tools for optimisation.”Outside of creating and rigging objects and their textures, you can do pretty much everything from within the editor or a handful of related tools.”Unreal Engine makes recruitment easierOne advantage UE4 shares with Unity is how easy it is to recruit proficient staff and collaborate with studios who also use the engine.”Unreal seems like the de-facto engine new developers learn to use first,” Hazelight’s Coulianos says. “The vast majority of developers seem to have picked it up and at least learned the basics.””Unreal seems like the de-facto engine new developers learn to use first” Filip Coulianos, HazelightAnd that’s true regardless of the experience of the recruit, with young developers often being proficient in Unreal from day one. Sumo’s Wright adds that UE4 also allows for more fruitful partnerships between studios, considerably reducing the ramp up time associated with introducing new teams to a project, and allowing “useful work” to be produced much more quickly.”For example, on Crackdown 3 we worked with several companies, including Red Kite and Flix Interactive, who were able to provide specialist Unreal programmers and technical designers,” he says. “This was very much not the case when we first started using UE4 seven years ago, and is a welcome change.”Unreal Engine has good official and community-based supportBeing a widely used engine means your support has to be top-notch, and that seems to be the case with UE4 — Obsidian’s DeGeorge praises Epic’s “really great” interaction with its users.”Support from Epic is very good and we knew we could get answers to tough questions,” he says. “We typically received responses to our queries within 24 hours and from very knowledgeable developers.”It’s worth mentioning that the level of support provided may depend on how you access the engine. A paying UE4 user with a custom license will have the direct attention of Epic’s development team, while a free user will likely have to rely on the wealth of tutorial and online resources to find answers.But the quality should be there regardless, says Sumo Digital technical director Chris Rea, as online resources are another aspect of UE4 that has massively improved over the years.”From the original private developer forums, we are at a point where there is a wide network of public support and a large repository of knowledge, available to anyone via the internet,” he says. “This information is an incredibly valuable resource.”Unreal Engine’s Marketplace is well-stockedIf you’re only just beginning your journey in game development, or if you’re part of a small team, you’ll likely need to download assets to use in your game. Luckily for you, UE4 has a generously stocked Marketplace.”You can just buy a lot of very well priced assets, and when you need to fill a world and you don’t want to make a million crates, you can just get that and dump it in,” Kaizen’s Clark Smith says. “And I think UE4 just gives you a lot of confidence in your game very early, because It takes a lot of pressure off you to make something look good.”Kaizen’s Crabtree adds that the asset store is slightly superior to the one offered by Unity: “I find [UE4’s] marketplace is perhaps a bit more advanced in terms of variety. Unity’s got a really good one, but if you want shaders, Unity is not really the place to go for that. Unreal’s got it.”Kaizen’s Paradise KillerUnreal Engine is good for VR thanks to performance trackingUE4 also scores points for its profiler, which monitors performance by collecting and tracking game data. Understanding performance was particularly important for Polyarc, which is charting the relatively unknown waters of VR.”We’ve launched on headsets where we have to get 90 frames per second,” Stiksma says. “We also launched recently on the Oculus Quest, where it was 72 frames per second, and it was brilliant to open the UE4 profiler straight to see where things were costing more and how we could actually optimise the game.”[UE4] makes it quite easy, especially using the hot path feature, to figure out what is the most expensive thing in your game. We use that quite heavily to ensure that we optimise what we need to.”According to Stiksma, performance tracking is just one feature that is beneficial to VR developers. Indeed, alongside Unity, developers interested in the emerging market need look no further than UE4.”I think [Epic] is actually taking VR very seriously,” he says. “You’ll see this from Unity as well. A lot of VR developers who use these engines are realising all of these key advantages. VR is a small market at the moment, so it sort of demands smaller teams. It works really well when [engine makers] put out features for VR specifically. It’s helping teams, and usually small teams.”What are the disadvantages of Unreal Engine?Unreal Engine can struggle with a lot of dataOne of UE4’s greatest paradoxes is that despite excelling at large-scale games, you can also quickly reach its limit if you try to go too big, or too open world. This affects various aspects of development.”The main thing that comes to mind is that large streaming levels are still difficult to do well,” says Obsidian’s DeGeorge. “At a certain size the ability to edit them well in the editor starts to suffer, and at runtime, there are some performance issues that are difficult to address.”Brian Heins, senior designer at Obsidian, continues: “One area that no engine is good at supporting (unless it’s specifically designed for this) is the amount of data that an RPG needs to manage. UE4 is not intended to visualise and manage the sheer number of weapons, armor, consumables, conversations, and so on, needed for an RPG.”Dontnod’s Banal adds open world games to the mix: “We find it is still lacking for open world games. Fortnite is open world, but it’s much more lightweight than most open world projects.”Unreal Engine is too much engine for very small games”When you’re targeting a specific platform, the available options tend to be unsuitable in terms of performance” Chris Rea, Sumo DigitalUE4 is well suited to bigger games, so think carefully if you’re aiming for a smaller project — various aspects could run slowly, from the editor itself to official support. Unity may be better suited to your needs if you’re working on a small game or a mobile game.”UE4 comes with the background of being an engine for large AAA titles supporting tons of features for all kinds of advanced systems,” Hazelight’s Coulianos says. “Therefore the editor can run slow, and seem a bit overkill if you are making a very small and simple game — for a phone, for example.”Unreal Engine needs tweaking to meet specific needsUE4 caters to a variety of projects and platforms, so development can be difficult if you have very specific requirements. A lot of tweaking will be required to get settings to align correctly.”There are a huge number of configuration and setup options available,” Sumo Digital’s Rea says. “When you’re targeting a specific platform, or small set of platforms, most of the available options tend to be unsuitable in terms of performance — you’re looking for that one golden configuration which exactly suits the game you’re trying to make on the target platform.”Some developers will suffer from this more than others — VR studios for instance. As Polyarc’s Stiksma points out, the sector is still niche, and so the answer to your settings issues will not always be a Google search away.”If you are building for certain platforms, you’ll need a clear technical understanding of what settings are needed for export options,” he says. “Just trying to figure out which specific setting we needed to enable a certain option or which certain options were unavailable on certain platforms [was a challenge].” Polyarc’s MossUnreal Engine is difficult to harness without technical expertiseThe challenge of finding that “golden configuration” speaks to a larger problem. While UE4 caters to less experienced developers thanks to Blueprint, some aspects of the engine will remain difficult to grasp unless you have the right technical background.Having some kind of experience as a programmer will help, but even with that background UE4 has quite a steep learning curve.”You really want some C++ programming experience to take full advantage of the engine,” Compulsion’s Robinson adds. “You can do a lot with Blueprints, but there’s a lot that’s easier and/or much more efficient to handle at the C++ layer.”Unreal was initially meant for shooters and this is where the issue lies, Tarsier’s Mervik points out: “The further you diverge from this, the more technical skills you need on the team to extend the engine with your own systems, or add onto existing systems to create the tools needed for your specific needs.”Advice for new Unreal Engine usersBe ready to adapt to Unreal Engine, both now and in the futureAs already mentioned, UE4’s versatility means you’ll probably have to tweak the engine so it meets your needs. You should do this as early as possible, checking your game’s design against the engine’s possibilities, and being mindful of any changes Epic makes.”While UE4 provides you with a lot of tools, do not assume it will solve all your problems,” Tarsier’s Mervik says. “Take the time needed to learn about the various tools and general architecture of the engine to avoid running into problems later. The earlier you learn to make things work with Unreal, rather than against it, the better off you’ll be.””You should expect to be developing against a somewhat moving target” Philip Rankin, Sumo DigitalPhilip Rankin, technical director at Sumo Digital, adds: “Epic has its own development roadmap for the engine and plans for change. Consequently, you should expect to be developing against a somewhat moving target for a lot of development.”Most of these improvements will of course be beneficial, but if you have made a lot of engine changes it can cause substantial rework. Make sure you build time into your schedule to handle this, update the engine on a regular basis, and properly budget both time and resources against this.”Start building with Blueprint, but plan aheadAs always, when it comes to considering your engine options, the best thing to do is just to try it for yourself. That is made even easier thanks to UE4’s Blueprint system, which Kaizen’s Clark Smith describes as “phenomenal” for “scripting gameplay and interactive objects.”Kaizen’s Crabtree advises to experiment with a smaller idea, and move on to a bigger project once you’re familiar with the system: “Start with the templates, make little tweaks, understand how those systems work and then you can expand out of it.”However, while many respondents praised Blueprint as one of UE4’s best features, they also advised to exercise discipline when using it, and plan carefully to avoid performance issues. Converting your Blueprints to C++ can help mitigate against those problems.”Unreal is very powerful, and very flexible, but this flexibility can come with a cost,” Sumo’s Rankin says. “If you don’t track your usage of Blueprints you can very quickly find that you are suffering from CPU performance problems, and memory management issues. Profile, profile, and profile again.”Dontnod’s Banal adds: “Blueprint is faster than the old UnrealScript, but keep the number of Blueprints in check, notably those using Tick. It can add up very quickly if you have lots of script running in parallel. You might want to remove the Tick box if your team is the wild kind.”Keep your modifications separate from the engineHaving access to Unreal’s source code means you’ll be able to tweak things as you see fit. But Dontnod’s Banal advises to be careful about the way you make these modifications.”Keep your modifications as separate from the engine as possible,” he says. “Merge your modifications in the engine and not the reverse. Epic has tens of dedicated engineers — you probably don’t, so they modify the engine much more than you.”Dontnod’s Life is Strange 2Lean on Unreal Engine’s community and MarketplaceWhatever problem you’re facing with UE4, there’s a large and engaged community out there that has likely already solved it — don’t overlook how useful that can be.”If you’re not sure exactly how to use the interface for a particular editor feature, or the documentation is a little light on detail, there will be a dozen tutorials on YouTube and a handful of blog posts on the topic,” Sumo’s Rea says. “You’re rarely left trying to find the one developer in the office who wrote a system and knows how to set it up.”Another aspect of the UE4 community is its Marketplace, and even experienced studios such as Obsidian use it to save time.”We did make use of some of the store for assets during prototyping and used some plugins extensively in our workflow throughout the project,” DeGeorge says.Try Unity (at least) before making your decisionTrying UE4 before settling is a given, but Dontnod’s Banal also suggests going further and trying other engines — and one in particular.Related JobsSenior Game Designer – UE4 – AAA United Kingdom Amiqus GamesProgrammer – REMOTE – work with industry veterans! North West Amiqus GamesJunior Video Editor – GLOBAL publisher United Kingdom Amiqus GamesDiscover more jobs in games “If I look at the engine’s ‘crowd’ from a long-term point of view, there are only two engines that are backed strongly enough for me to capitalise on them: Unreal and Unity,” he says. “So, it’s a very small crowd.”You don’t just use an engine. You train a team on it, you build tools and pipelines around it, you add modifications for your type of game and workflow. You don’t want to build on something that might disappear before the next game, or worse, in the middle of production.”To be fair, financial stability can be double-edged: the recent success of Fortnite might bring Epic’s focus away from the engine business but until now, I am not seeing a sign of that; the development is going strong. Financial stability and persistence are a must-have and Epic has it.”Our in-depth guides on all the major game engines can help you find the best technology for your game — this page will be regularly updated to add new engines to the list. If you’re eyeing the most popular game engines, you can jump to our Unity guide right away, or read more about GameMaker here.Celebrating employer excellence in the video games industry8th July 2021Submit your company Sign up for The Daily Update and get the best of GamesIndustry.biz in your inbox. Enter your email addressMore storiesEpic vs Apple – Week One Review: Epic still faces an “uphill battle”Legal experts share their thoughts on the proceedings so far, and what to expect from the coming weekBy James Batchelor 9 hours agoEpic Games claims Fortnite is at “full penetration” on consoleAsserts that mobile with the biggest growth potential as it fights for restoration to iOS App StoreBy James Batchelor 12 hours agoLatest comments (1)Murray Lorden Game Designer & Developer, MUZBOZA year ago These are really quite in depth. It’s great to get a roundup of opinions from pro developers about the various aspects of each engine. Nice one!last_img read more

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